The PS5 is coming, but there are some games that we’re still waiting for. Here’s what you had to say about them.
When is it going to become smaller? (Sony photo)
One reader in the Tuesday Inbox is concerned about Halo Infinite’s lack of regular modes, while another hopes Microsoft and Bungie reunite.
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There’s a slim possibility It’s amusing to notice the little changes in the new PlayStation 5, but as small as the screw change seems to be, GC is correct in that it demonstrates Sony’s willingness to modify things as they switch components in and out to stay up with the epidemic. Perhaps they’ll address the shaky stand next, but for me, the console’s greatest flaw is its size.
My brother has one, and although I’ve been pleased with Demon’s Souls and Ratchet & Clank, it’s just so huge and terribly ugly that I’d rather wait till there’s a PlayStation 5 Slim, but how long will that take? Is the pandemic likely to cause it to be released sooner or later than the PlayStation 4?
I know no one knows, but I think the real issue is that I don’t think I’m ready to pull the tigger on the PlayStation 5 just yet. For me, it simply needs something more. A new game that is a true game changer, a smaller console design, or perhaps a new peripheral. I’m still not there, and if Sony doesn’t have anything new for Christmas, I suppose I won’t be till next year. Kain
GC: The only thing to say is that the PlayStation 4 Slim was released three years after the original, but obviously a lot has changed since then.
Finite Halo At debut, Halo Infinite won’t feature co-op or Forge? At this pace, the actual copy will be little more than a box with an IOU slip.
I believe it is self-evident that the pandemic isn’t the only issue with Halo Infinite. The whole game has been mishandled from the start, and I’m guessing it went through a major rethink following the E3 presentation last year.
All I can say is that I hope the multiplayer is excellent for Microsoft’s sake, since the last thing they need is to assist build a narrative that suggests they can’t produce decent games like Sony. They still don’t have any first-party games, and making the first major one a disaster seems like a terrible idea. Stimpson PS: I’m not interested in Forza or Gran Turismo.
No more fighting I really hope NetherRealm takes this opportunity to create a Mortal Kombat that isn’t a one-on-one fighter, since it’s long past time they expanded the brand beyond what it’s known for. While I presume Shaolin Monks didn’t sell because they wouldn’t have done another one, surely there’s a way to produce something similar and make it a success.
A scrolling beat ’em up game seems to be the obvious choice, but you could also try an open world adventure or a role-playing game. You might try first-person perspective, customizable characters, or even giving certain characters weapons to see how they react.
This is especially true with fighting games, which have so many iconic characters yet seldom utilize them in other types of games. That strikes me as strange and a complete waste of time. Causikin
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Exclusive to the next generation Great review of Psychonauts 2, which I hadn’t given much thought to during the preview period but have now added to my ever-growing list of games to play.
However, I had a query about the odd exclusivity issue. Although the game seems to be limited to the Xbox Series X/S, it is still playable on the PlayStation 5, albeit only via the PS4 version… That couldn’t possibly be correct, can it? Is there any sense in waiting for a PlayStation 5 version, or do you believe that, since they are owned by Microsoft, the PlayStation 4 version will be the only one published on Sony consoles? Agogo Henshin
GC: We believe that is what will happen. Although Microsoft now owns Double Fine, the game was mainly funded via crowdfunding, thus PlayStation customers who had previously paid for it had to be honored. Because the following generation didn’t exist at the time, Microsoft was willing to finance an Xbox Series X/S version, but they would never do so for the PlayStation 5.
Long-term strategy When some claim Call Of Duty: Vanguard will be a failure or sell less than Battlefield 2042, I believe they are delusory. Sure, it may be the worst-selling Battlefield in recent memory, and Battlefield 2402 will almost certainly be the best-selling Battlefield of all time, if not all time, but the gap between the two is simply too wide to be bridged in a single year.
Battlefield’s name is mud right now, and the game has little mobile presence, so it hardly qualifies as popular. That is not to argue that this is a good or terrible thing – I don’t play mobile games – but it is the reality of the situation.
Warzone is enormous, and it provides Call Of Duty a tremendous boost regardless of how excellent or terrible it is, or what time period it is set in. If Battlefield 2042 does well, it may begin to chip at at that advantage, but without a successful mobile game and at least a few of sequels, I don’t see it winning out. Pizzal
Work is still ongoing. There is a lot of history in video gaming, yet Microsoft and Sony don’t appear to care about preserving their respective companies’ gaming histories. You’d think that with all of their achievements and countless fantastic games, they’d at least set up some studios dedicated to producing reboots or ports of some of the iconic games from the PlayStation and Xbox period, so that future generations of gamers may enjoy them.
We’ve seen several old game series make a return, as well as some game ports and reboots, but this seems little when compared to the tens of thousands of games available.
Sony and Microsoft, at the absolute least, should look into what they can do to preserve its video game heritage, in my opinion. Sony did, however, release a PlayStation 1 small with a limited number of titles. Personally, I’m hoping for a PlayStation 2 small and a Dreamcast tiny to be released in the near future.
Only time will tell what Sony and Microsoft will do to preserve video game history, but it would be fantastic if they could both establish up new companies dedicated to transferring or restarting additional classic Xbox and PlayStation Classic titles that have yet to be rebooted or ported. Be rotting, gaz (gamertag)
GC: Those all sound like pretty broad concerns, particularly because the PlayStation mini was a dud and the Dreamcast had nothing to do with Sony or Microsoft.
format of the original Cyberpunk 2077 and Anon: ‘On a PlayStation 4, it may be trash, but it was never intended for that.’
Ironically, it was originally intended for the PlayStation 4, but they simply overreached and discovered that their ambition was too great for earlier generations of technology.
I’m not sure how you can call it one of the best-looking games on the current generation of hardware.
Maybe when the next-gen update comes out, but right now it’s not that spectacular and operates on last-gen code with some license to take use of current hardware better. Kiran Kara is a writer who lives in India.
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Culture in the workplace It’s not a huge leap, but I’m willing to wager that Microsoft offered to purchase Bungie back and have them work on both Halo and Destiny. Clearly, they declined, but I get the feeling that the two are slowly re-entering each other’s orbit. I believe the rumor about a Destiny crossover, and I think Microsoft requested them to create an Xbox exclusive, whether or not it is Halo-related.
Although I doubt they said yes, I can imagine Bungie ultimately caving in to Microsoft’s nagging and money hats after a few years of nagging and money hats, and I believe that’s OK. I’m OK with console makers purchasing other studios as long as it doesn’t go out of hand and someone (i.e. Microsoft) doesn’t start buying up the whole industry.
However, I believe it must be a good fit, and you can usually sense when it is. Sony’s Insomniac is self-evident. I believe the majority of folks were shocked they weren’t already a Sony employee. Nintendo and anybody else are less apparent, but they have a long history of collaboration with Monolith Soft and Next Level Games, and I’m certain it will continue.
Rare has always seemed like a poor match with Microsoft, and I believe it shows in the games they’ve released in the past 20 years, none of which have appealed to me. Bungie, on the other hand, is a good match. I’m sure they bought up Double Fine as well, as well as the other American studios they took up, but I don’t recall any of their names save Bethesda.
At the present, Microsoft and Bungie seem to be estranged partners, and I’d like to see them reunite. Sunny Jim
Lego Star Wars: The Skywalker Saga also-rans in your inbox? Now there’s a name I’ve never heard before… Oh, back in the days before the epidemic! Mike
I’ll never understand why The Simpsons: Hit & Run is so popular. I’d hate to see how it plays today, considering how bad it was nearly 20 years ago. Maybe it’s because they used all of the original actors to perform the voices back when they really sounded like themselves? Gifford
The topic for this week’s Hot Topic is Reader Simon Ashworth proposed the topic for this weekend’s Inbox, asking, “What video game reviews have you disagreed with the most over the years?”
It may be one of ours or from somewhere else, but which one stands out as being either too severe or too forgiving to you? What grade would you have awarded the game in question, and what aspects of the review do you believe the reviewer got incorrect, and why?
In general, how reliable are the reviews you read, and how significant are they in influencing your choice to buy or play a game? What is the greatest example of a review introducing you to a game you didn’t think you’d like or guiding you away from a game you subsequently discovered was bad?
Please send your feedback to [email protected]
The fine print Every weekday morning, new Inbox updates emerge, including weekend Hot Topic Inboxes. Letters from readers are utilized on a case-by-case basis and may be edited for length and substance.
You may also submit your own 500-600-word Reader’s Feature at any time, which will be featured in the next available weekend slot if it is used.
You can also share your thoughts in the comments section below, and remember to follow us on Twitter.
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MORE: Part 1 of the Weekend Hot Topic: Favorite Video Game Enemies
MORE: Part 2 of the Weekend Hot Topic: Favorite Video Game Enemies
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The why is psychonauts 2 coming to ps4 is a question that has been asked by many PlayStation fans. Sony Interactive Entertainment has not yet responded to the question, but it does seem like the game will be released on the PS5.
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